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Speculation has once again ignited around Larian Studios and its acclaimed Divinity franchise. Over the past few months, the gaming community has been buzzing thanks to a series of intriguing developments—mysterious statues, newly registered trademarks, and suggestive teasers tied to major industry events. All signs seem to point toward something brewing behind the scenes. This article walks through the chain of events that led to the current theories surrounding the possibility of Divinity: Original Sin 3, offers insight into Larian Studios’ official stance, and discusses what the future may hold for fans of this beloved RPG series.
The Genesis of the Speculation
It all began with a curious reveal in the Mojave Desert. A mysterious stone statue, featuring a robed and hooded figure holding what looked like a divine relic, captured the attention of fans and journalists alike. What made this statue particularly intriguing was the symbol etched into its base—an emblem strongly reminiscent of the ones used in the Divinity series. Not long after, speculation exploded when it was revealed that this sculpture was part of an elaborate teaser campaign linked to The Game Awards.
Shortly after the statue’s public exposure, sleuthing fans uncovered newly registered trademarks filed by Larian Studios. These trademarks, reportedly named with variations of ‘Divine’ and incorporating iconic graphical motifs from the game series, were filed in multiple regions. This indicated that Larian was preparing something of notable relevance to its flagship universe.
These two clues—the captivating desert statue and promising legal registrations—quickly fueled speculation that Divinity: Original Sin 3 could be on the horizon. Threads on community forums like Reddit filled with theories, while gaming news outlets dissected symbols and trademarks in intricate detail. The combination of this mystery and the emotional investment of the fanbase created a whirlwind of anticipation, even before anything official had been confirmed.
Larian Studios’ Official Response
As speculation continued to grow across social media and gaming platforms, Larian Studios felt the need to respond. The studio’s Director of Publishing, Michael Douse, took to X (formerly Twitter) to clarify their current position. He stated that while the company is certainly interested in returning to the Divinity universe someday, Divinity: Original Sin 3 is not in development at the moment. He elaborated that the studio’s present focus lies elsewhere, suggesting that although the rumors are flattering, they aren’t grounded in reality—at least not yet.
These statements brought mixed feelings among fans. For many, it was a disappointment to hear that their hopes were ahead of actual plans. However, Douse’s wording left the door open. His emphasis on “not right now” rather than a definitive “never” gave fans a glimmer of hope. It’s also notable that the studio didn’t outright deny the authenticity or significance of the trademarks and desert statue, allowing speculation to continue in softer tones.
For fans hanging onto every word, this created a dilemma. On one hand, the studio’s transparency was appreciated. On the other, the absence of a firm denial regarding the trademarks made it difficult to dismiss the rumors entirely. Until a concrete announcement is made, the ambiguity of Larian’s statement will likely continue to fuel more theories and expectations.
Analyzing the Trademarks and Teasers
Among the most compelling clues in the recent speculation wave are the newly filed trademarks. These filings were spotted in international trademark databases and appeared to use names and imagery strongly associated with the Divinity franchise. In particular, terms like “Divine Order Reborn” and “Echoes of Rivellon” sent fans into analytical overdrive, given their close links to established factions and locations in the lore of the series.
Adding to this intrigue, the trademarks included visual motifs that mirrored aspects of the Mojave statue. These included circular sigils, winged emblems, and arcane iconography—features deeply rooted in the aesthetic of Divinity: Original Sin II. The consistency between the statue and the design language of these trademarks seems too intentional to be mere coincidence.
This alignment supports the theory that Larian is planting a breadcrumb trail for fans. Whether it’s for a full game, a spin-off, or a broader transmedia project (such as animation or tabletop content), is still unclear. However, the legal and artistic investment in securing and teasing these visual and narrative elements signals preparation for something significant in the Divinity universe.
Trademarks are often early indicators of content pipelines, allowing companies to protect creative assets before public reveals. As such, while official confirmation may be missing, these filings serve as strong evidence that Larian intends to revisit—and possibly expand—the world of Rivellon in the near future.
The Broader Context: Larian’s Project Pipeline
To understand Larian Studios’ current priorities, we must consider its most recent success: Baldur’s Gate 3. The game was both a commercial and critical triumph, earning widespread praise for its narrative depth, gameplay innovations, and commitment to Dungeons & Dragons authenticity. The development of this title required massive resource allocation over several years, attracting a significantly larger audience than past Larian titles.
In the wake of this achievement, the studio is now focusing on post-launch support, including patches, modding tools, and console optimization. This high level of post-release activity suggests that a large segment of the studio remains dedicated to refining and expanding Baldur’s Gate 3. It would be logistically challenging for Larian to simultaneously develop another expansive RPG like Divinity: Original Sin 3 without overextending its resources.
However, Larian is also known for its modular studio structure, with teams based in Belgium, Ireland, Canada, and other international locations. This setup could, in theory, support parallel development efforts. Smaller teams may already be engaged in early-stage world-building or pre-production related to the Divinity universe. Additionally, the studio’s success gives it more flexibility—financially and creatively.
Given these factors, it’s possible that Larian has started laying groundwork for future Divinity content without it being a full-fledged product in development. Resource-wise, a gap of several years between major titles seems realistic and would align with how the studio has operated in the past.
Fan Reactions and Community Speculation
The gaming community’s response to the rumors and official statements has been both enthusiastic and speculative. On forums like ResetEra and Reddit, users are dissecting every word from Larian’s leadership and every pixel of the mysterious Mojave statue. Posts often include side-by-side image comparisons, lore breakdowns, and speculative timelines. The sheer volume and detail of these discussions demonstrate the enduring popularity of the Divinity series.
On social media platforms, particularly X and YouTube, fans have created content analyzing potential storylines, combat mechanics, and returning characters. Memes and theory videos abound, illustrating how emotionally invested the community remains even years after Divinity: Original Sin II’s release. This level of engagement highlights not only nostalgia but a hunger for deeper immersion in Rivellon’s evolving world.
Interestingly, the tone across these spaces tends to balance hope with caution. While many fans express excitement, there’s also a shared understanding that Larian prefers quality over rushing announcements. Most are willing to wait if it means the next installment lives up to the legacy of its predecessors.
As the interaction between fans and developers continues to evolve, the community’s passion will likely shape how Larian communicates future developments. This mutual respect creates a unique dynamic, where speculation is not just tolerated but serves as a valuable tool for gauging fan interest and expectations.
Looking Ahead: What to Expect from Larian Studios
Currently, all official signs indicate that Divinity: Original Sin 3 is not actively being developed. However, recent trademarks and promotional motifs suggest Larian Studios remains deeply connected to the Divinity universe. The presence of legally documented titles and industry-linked promotional teasers like the Mojave statue imply that foundational steps may be in motion for something new—whether that be a game, an expansion, or another type of media project.
Given Larian’s open communication style and emphasis on high-quality development cycles, it’s clear that the studio isn’t rushing anything. Fans may not see concrete announcements in the immediate future, but that doesn’t mean nothing is happening behind the scenes. The studio’s recent success with Baldur’s Gate 3 grants it both the resources and audience to build anticipation without constraint.
If Larian does have plans in the pipeline for the Divinity franchise, careful execution and timing will be part of their strategy. Fans looking to stay informed should monitor Larian’s official communication channels and high-profile events like The Game Awards, where the company has historically made major announcements.
For now, the clues are exciting, the community is active, and the world of Rivellon continues to capture imaginations. The wait may be long, but the signs suggest it will be worth it.
Conclusions
Though Larian Studios has publicly stated that Divinity: Original Sin 3 isn’t currently under development, the existence of trademarks and symbolic teasers suggest that the Divinity universe is far from dormant. The company has neither confirmed nor denied other forms of content related to the series, leaving room for anticipation. With careful attention to quality and storytelling, it’s likely that when the time is right, Larian will make an announcement that rewards the patience of its loyal fanbase. Until then, fans should keep a close watch on Larian’s communications, as hints and updates may arrive sooner than expected. One thing is clear: the legacy of Rivellon is far from over.









